It’s pretty obvious that our CPU was not stressed, it’s obvious that there is no difference between a tri-core and a quad-core CPU, and it’s obvious that you will need 4GB of RAM at least if you’re willing to enable of its bells and whistles. We are a bit puzzled with the game’s performance. Performance wise, Company of Heroes 2 ran with 33-60fps at 1080p and max settings (though we decided to disable AA in order to avoid any possible GPU limitation). Hell, as we can clearly see, not even one of our CPU cores was maxed out. For a title that relies heavily on the CPU – and a PC exclusive title mind you – this is simply unacceptable. Even while playing the SP mode of Company of Heroes 2, the game performed identical on the simulated tri-core and quad-core systems. After all, this had already happened with Metro: Last Light and Resident Evil 6. Naturally, we thought that the benchmark that has been included did not represent the real in-game performance. We were shocked when we found out that there were not performance differences between our simulated tri-core and our quad-core systems (we lowered the resolution to 720p to avoid any RAM limitations but that does not affect the CPU). Company of Heroes 2 was perhaps the only game that almost used 2GB of RAM, meaning that PC gamers will have to make sure that they have plenty of RAM in order to enjoy it.Īs said, the game is not optimized for quad-core CPUs. For max settings you’ll need a Titan card, a high-end CPU and lots of RAM. At this point, let us tell you that this strategy game will stress every aspect of your system. What’s also surprising here is that Company of Heroes 2 is optimized for tri-core and not for quad-core CPUs. After consulting with chipset designers we made the decision to have them disable support for multiple GPUs ” “Conflicts with how our ColdTech works and how multi-gpu solutions operate introduce an overhead that exceeds the benefit of using the additional GPUs. So, why multi-GPU systems are not supported? According to Relic, this is due to how its ColdTech system works: This made us wonder as we’re talking about a PC title that can easily stress a GTX680 (especially when you enable higher levels of AA). As Relic has officially claimed, Company of Heroes 2 does not currently support SLI or CrossFire. Despite the presence of an SLI profile for it, Company of Heroes 2 is not supporting multi-GPU systems. Unfortunately though, Company of Heroes 2 is not performing as good as we’d hoped for a PC exclusive title.Īs always, we used an overclocked Q9650 (4Ghz) with 4GB RAM, an Nvidia GTX690, Windows 7-64Bit and the latest version of the GeForce drivers. A new part in the COH series that was powered by an engine that would ‘change’ the way we play strategy games? A new strategy game with DX11 features? A new PC exclusive title? Hell bloody yeah. When Company of Heroes 2 was initially announced, most PC gamers felt excited.
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